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    Class IS_RIP

    Replay Information Packet

    You can load a replay or set the position in a replay with an IS_RIP packet. Replay positions and lengths are specified in hundredths of a second. LFS will reply with another IS_RIP packet when the request is completed.

    You can request an IS_RIP packet at any time with this IS_TINY:

    • ReqI: non-zero (returned in the reply)
    • SubT: TINY_RIP (Replay Information Packet)

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    _raw: RawProperties<IS_RIP> = ...

    All string properties in a raw format as it was received from LFS

    CTime: number = 0

    (hundredths) request: destination / reply: position

    Error: ReplayError = 0

    0 or 1 = OK / for other values see ReplayError

    MPR: ReplayMode = 0

    0 = SPR / 1 = MPR

    Options: 0 | ReplayOptions = 0

    Various options.

    NOTE: RIPOPT_FULL_PHYS makes MPR searching much slower so should not normally be used. This flag was added to allow high accuracy IS_MCI packets to be output when fast forwarding.

    Paused: number = 0

    Request: pause on arrival / reply: paused state

    ReqI: number = 0

    Request: non-zero / reply: same value returned

    RName: string = ''

    Zero or replay name - last byte must be zero

    Size: 80
    TTime: number = 0

    (hundredths) request: zero / reply: replay length

    Type: ISP_RIP = PacketType.ISP_RIP

    Methods