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    Class IS_REO

    REOrder (when race restarts after qualifying)

    This packet can be sent in either direction

    LFS sends one at the start of every race or qualifying session, listing the start order

    You can send one to LFS in two different ways, to specify the starting order:

    • In the race setup screen, to immediately rearrange the grid when the packet arrives
    • In game, just before a restart or exit, to specify the order on the restart or exit

    If you are sending an IS_REO in game, you should send it when you receive the SMALL_VTA informing you that the Vote Action (VOTE_END / VOTE_RESTART / VOTE_QUALIFY) is about to take place. Any IS_REO received before the SMALL_VTA is sent will be ignored.

    To request an IS_REO packet at any time, send this IS_TINY:

    • ReqI: non-zero (returned in the reply)
    • SubT: TINY_REO (request an IS_REO)

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    Methods

    Constructors

    Properties

    _raw: RawProperties<IS_REO> = ...

    All string properties in a raw format as it was received from LFS

    NumP: number = 0

    Number of players in race

    PLID: number[] = ...

    All PLIDs in new order

    ReqI: number = 0

    0 unless this is a reply to an TINY_REO request

    Size: 44
    Type: ISP_REO = PacketType.ISP_REO

    Methods