node-insim
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    Class IS_MSO

    MSg Out - system messages and user messages - variable size

    NOTE: Typing "/o MESSAGE" into LFS will send an IS_MSO with UserType = MSO_O

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    _raw: RawProperties<IS_MSO> = ...

    All string properties in a raw format as it was received from LFS

    Msg: string = ''

    4, 8, 12... 128 characters - last byte is zero

    PLID: number = 0

    Player's unique id (if zero, use UCID)

    ReqI: 0
    Size: 8 = IS_MSO.FIXED_DATA_SIZE
    TextStart: number = 0

    First character of the actual text (after player name)

    Type: ISP_MSO = PacketType.ISP_MSO
    UCID: number = 0

    Connection's unique id (0 = host)

    UserType: UserType = 0

    Set if typed by a user (see UserType)

    Zero: 0

    Methods