node-insim
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    Class IS_CPP

    Cam Pos Pack - Full camera packet (in car OR SHIFT+U mode)

    A Camera Position Packet can be used for LFS to report a camera position and state. An InSim program can also send one to set LFS camera position in game or SHIFT+U mode.

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    _raw: RawProperties<IS_CPP> = ...

    All string properties in a raw format as it was received from LFS

    Flags: 0 | AllowedStateFlags = 0

    ISS state flags

    FOV: number = 0

    FOV in degrees

    H: number = 0

    Heading - 0 points along Y axis

    InGameCam: ViewIdentifier = 0

    InGameCam (as reported in StatePack).

    Set this to 255 to leave that option unchanged.

    P: number = 0

    Pitch

    R: number = 0

    Roll

    ReqI: number = 0

    Instruction: 0 / or reply: ReqI as received in the TINY_SCP

    Size: 32
    Time: number = 0

    Time in ms to get there (0 means instant)

    Type: ISP_CPP = PacketType.ISP_CPP
    ViewPLID: number = 0

    Unique ID of viewed player (0 = none).

    Set this to 255 to leave that option unchanged.

    X: number = 0

    Position vector X coordinate - 65536 means 1 metre

    Y: number = 0

    Position vector Y coordinate - 65536 means 1 metre

    Z: number = 0

    Position vector Z coordinate - 65536 means 1 metre

    Zero: 0

    Methods