Signed, rate of change of heading: (8192 = 180 deg/s anticlockwise)
car's motion if Speed > 0: 0 = world y direction, 32768 = 180 deg
direction of forward axis: 0 = world y direction, 32768 = 180 deg anticlockwise from above
Flags and other info
Current lap
Current path node
Player's unique id
Current race position: 0 = unknown, 1 = leader, etc...
Speed (32768 = 100 m/s)
X map (65536 = 1 metre)
Y map (65536 = 1 metre)
Z alt (65536 = 1 metre)
All string properties in a raw format as it was received from LFS